Summary
- Leaker KeplerL2 revealed both PS6 and the next Xbox will use AMD’s AI-powered UDNA (gfx13) GPU architecture.
- The consoles are expected to launch in 2027, with a 20% boost in traditional graphics performance and double the ray tracing and AI speeds.
- HDMI bandwidth will increase to 80 Gbps, enabling higher 4K/8K refresh rates.
- Neither console is expected to feature 3D V-Cache CPU technology, disappointing fans hoping for a major CPU boost.
AMD’s AI-Powered UDNA GPU for PS6 and Xbox
A trusted leaker named KeplerL2 shared that both Sony’s PS6 and Microsoft’s next Xbox will use AMD’s AI-based UDNA graphics architecture, also known as gfx13. This new GPU tech will bring a notable upgrade over the current RDNA 2 graphics in PS5 and Xbox Series consoles.
The UDNA architecture is expected to offer roughly 20% faster rasterised graphics performance per compute unit, and it will double speeds for ray tracing and AI tasks.
This should make games look better and run more smoothly, especially with advanced lighting effects and smarter in-game AI.
Launch Timing and Features
The leak points to a 2027 launch window for both consoles. However, rumours suggest Microsoft might launch its console a bit earlier, in 2026, possibly timed with the release of major exclusive games.
One technical upgrade is an increase in HDMI bandwidth to 80 Gbps. This upgrade means the new consoles can support higher refresh rates at 4K or even 8K resolutions, offering a better visual experience for gamers with the right TVs and monitors.
Sadly, KeplerL2 also revealed that 3D V-Cache CPU tech won’t be part of these next-gen consoles. This CPU feature helped AMD compete with Intel in recent years, so its absence might limit the CPU power gains compared to expectations.
Despite this, gamers can still expect solid improvements in graphics and AI that should push the next generation of consoles forward.