Final Fantasy XVI Producer Eyes Fresh Ventures Over Sequels

Naoki Yoshida, the producer of Square Enix’s Final Fantasy XVI, expressed his desire to make new games instead of working on a sequel.

Yoshida and his team at Creative Business Unit 3 are more interested in continuing to develop and expand Final Fantasy XIV rather than working on a sequel or spinoff.

Yoshida and his team have a strong desire to use the experience gained from working on Final Fantasy XVI to make a completely different game.

The sixteenth installment in the Final Fantasy series is set in the twin continents of Valisthea, divided among six nations. The story revolves around Clive Rosfield, who becomes embroiled in the conflict between Valisthea’s nations.

Players control protagonist Clive Rosfield and a rotating party of AI-controlled companions across segmented open areas in Valisthea. The world consists of enclosed dungeons, towns, and open fields, selected via a fast travel menu.

Information on locations, characters, and terminology is stored in the Active Time Lore database, accessible to players at any time.

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