Summary
- Activision confirms Black Ops 7 will not include jetpacks or wall-running.
- The game’s movement system will be an evolution of “omnimovement.”
- Set 30 years before Black Ops 3, the game promises near-future weapons and new maps.
- Black Ops 7 features campaign, co-op, multiplayer, zombies, and Warzone integration.
- Community remains divided on movement changes like wall-running returning.
No Jetpacks or Wall-Running in Black Ops 7
Activision and Treyarch have officially confirmed that Call of Duty Black Ops 7 will not include jetpacks, despite previous rumours fueled by datamines. Instead, the next Black Ops instalment will feature an “evolution of omnimovement,” refining player mobility without the return of advanced jetpack-style movement.
The game’s story is set roughly 30 years before Black Ops 3, explaining the absence of futuristic jetpacks. However, dataminers discovered wall-running code during development, and players even managed to activate it unofficially in Black Ops 6, sparking discussions online.
While some players welcomed the return of wall-running, others prefer the traditional boots-on-the-ground gameplay.
CoD Black Ops 7 Gameplay Features and Modes
Call of Duty Black Ops 7 is set to offer a solo campaign, an innovative co-op campaign, multiplayer modes, a zombies experience, and integration with Warzone. The story centres on David Mason and his team battling an enemy that weaponizes fear and psychological warfare in the year 2035.
The game will showcase near-future weaponry and new maps for players to explore. Rumoured features include returning fan-favourite modes like Uplink and Gunfight, as well as Zombies maps taking place in the Dark Aether. Activision promises a blend of classic Black Ops gameplay with fresh technology and storytelling.
As anticipation builds, the community awaits the official release date and more trailers. For now, fans can enjoy the exclusive insights provided through Battlefield Labs, which allow players to test gameplay concepts ahead of launch.